Enjoyer of Software Development, Data Science and Simulations
Dive deep into my projects — click to explore the depths of each creation.
Gameplay‑first game recommender using ETL + vector similarity. 20k+ titles, user‑weighted tags.
Agent framework to detect training‑data poisoning with hypothesis → critic → test loops.
Gamified Canvas LMS tracker. Earn coins by completing tasks; urgency scored via regression.
Real‑time SIRD with Markov chains + grant‑funded NN work; 3D globe viz in Godot.
High-performance concurrent crawler with 300 extract workers + 300 DB workers. Batch processing (150 docs/batch) with 9000-job queue buffer for lightning-fast website indexing.
3D galaxy toy with Perlin fields and vector‑field enemies in Godot.
Dietary search over restaurant menus; Flask API + React client.
Mini jam game built in a weekend for UC Merced GDC.
Queue‑driven spiral plotting with Matplotlib.
My voyage through professional waters, charting courses through real‑world challenges.
My ship of choice for navigating the vast oceans of high‑performance system development.
In the vast ocean of backend development, Go is my trusted vessel. Its exceptional performance cuts through turbulent waters, while goroutines + channels navigate concurrent currents with elegant simplicity.